Patch Notes

2020-06-23 : version 3.1.1:
– new download for the remainder of 2020.
– works with the latest Pokemon Go version and earlier.

2020-05-30 : version 3.1.1:
– new download for June
– works with the latest Pokemon Go version (0.177.1) and lower

2020-04-30 : version 3.1.1:
– new download for May

2020-04-01 : version 3.1.1:
– new download for April
– works with Pokemon Go version 0.171.4 and lower

2020–03-01 : version 3.1.1:
– new download for March

2020 -02-22 : version 3.1.1:
– a new GUI – much nicer to look at and displays more pokemon
– CharBot will automatically verify your license if you have already activated – no need to click the ‘already activated’ button

2020-02-19 : version 3.0.4:
*bug fix* a few phones were not detecting the homepage – fixed
– additional error handling

2020-02-17 : version 3.0.3:
– working with all current Pokemon Go versions ( 0.165.0 , 0.165.1 , 0.165.2 and version 0.167.0 once the update is forced )
– can spin grunt stops
– prioritizes spinning pokestops and catching pokemon better
– discards items less frequently
– slightly better at getting accurate CP values
– better at spinning pokestops if lag occurs

2020-02-13 : version 3.0.2:
– a safety check that we added was sometimes causing CharBot to exit from discarding items prematurely – fixed
– some slight optimizations

2020-02-12 : version 3.0.1:
A very stable, fast and accurate release
– huge performance boost – CharBot now capable of running reasonably well on high resolution devices – and extremely fast if you are able to lower your display resolution
– many, many bug fixes, performance boosts and optimizations. Too many to list

2020-02-10 : version 2.1.4 :
– can now throw pokeballs accurately for all devices, no matter what the resolution is
– throws pokeballs more accurately
– moves the camera at more better intervals
– is better at finding pokemon
– performance increase for devices with high resolutions

2020-02-10 : version 2.1.3 :
– added extra safety check when discarding items
*bug fix* – very rarely CharBot gets stuck in a loop after discarding items – fixed
*bug fix* – very rarely CharBot gets stuck in a loop after miss clicking a Grunt – fixed

2020-02-09 : version 2.1.2 :
A stable release of version 2.1.1 – Very unlikely to get stuck in a loop or perform any unwanted actions
*bug fix* – On some devices touch events do not register – potential fix
– slightly faster – removed some wait timers
– slightly faster – optimized some routines
– added additional safety checks without sacrificing speed

2020-02-09 : version 2.1.1 :
– can now read CP values
– is much faster as reading the pokemon’s name
– throws pokeballs in quicker succession
– the “zoom camera out after PoGo freeze” routine is more reliable
– many small potential bug fixes
– quicker to exit a miss-clicked spun stop or a pokestop grunt
– is faster and better optimized
*bug fix* – might fix the issue where some phones could not transfer pokemon
*bug fix* – “CharBot might power a pokemon up once if it is new to pokedex” – fixed

2020-02-07 : version 2.0.5 :
*bug fix* – ” CharBot might power up a pokemon one time if the pokemon that you catch is new to your Pokedex” – fixed
*bug fix* – potential bug fixes

2020-02-06 : version 2.0.4 :
*bug fix* – “NameError: name ‘greenButtonSEARCH’ is not defined” – fixed
– added extra safety check when discarding items
– exits discarding items routine faster
– less likely to exit a pokemon encounter if your phone lags
– curveballs are slightly more accurate
– will throw non-curveballs at pokemon that are closer to the camera.
– starts throwing pokeballs earlier after it encounters a pokemon

2020-02-01 :
We have reduced the cost of CharBot. See https://charbot.me/news/

2020-02-01 : version 2.0.3 :
– added additional checks for the “Restart PoGo if frozen” function.

2020-01-30 : version 2.0.2 :
– ChaBot can safely restart Pokemon Go and continue botting if Pokemon Go freezes
– increased throwing accuracy
– error handling for all loops – CharBot should not get stuck in any infinite loops
– additional error handling for very stubborn phones
– a few more safety features
*bug fix* – CharBot gets stuck in loop if you try to set up curveball throws on a device that is not compatible – fixed
This release will fix the last compatibility issues that we know of and allow CharBot to run smoothly on 99% of Android mobile devices. Worst case scenario is that CharBot will not be able to throw curveballs.
If any problems pop up, email support@charbot.me and we will address them

2020-01-30 : version 2.0.1 :
Major improvements in speed, accuracy and safety. Version 2.0.1 is far more superior than all prior versions.

2020-01-27 : version 1.3.50 :
*improvement* – curveball throws are smoother and will work much better on all devices and prevent the ball getting stuck during a throw
*improvement* – CharBot will exit from a spun stop much faster
*improvement* – added more safety checks
*improvement* – slight speed increase
*bug fix* – CharBot successfully encounters a pokemon but does nothing and exits the encounter – fixed
– CharBot will stop running if your Pokemon bag is full

2020-01-26 : version 1.2.53 :
– can now run accurately on HD resolution display. This speeds CharBot up by over 30% and makes it much more accurate at tapping pokemon & pokestops. FHD is still compatible in case you can not change your display resolution.
– more likely to spin stops that are within spin distance

2020-01-25 : version 1.2.52 :
*temporary bug fix* Pokeball gets stuck on screen when throwing a curveball
– CharBot will detect if a pokeball gets stuck on screen during a curveball throw and will fix the issue and resort to throwing non-curveballs instead. This is a temporary fix while we work on making the curveball throw routine more stable

2020-01-24 : version 1.2.51 :
*bug fix* – CharBot gets stuck in infinite loop and continues to take screenshots – fixed

2020-01-24 : version 1.2.50 :
– major speed and accuracy improvements
– compatibility fixes. More devices can now use CharBot without errors

2020-01-23 : version 1.1.55 :
*bug fix* CharBot keeps trying to exit Pokemon Go – fixed (Thanks P.B for your help with debugging this)

2020-01-23 : version 1.1.54 :
– compatibility fixes. More devices can now use CharBot without errors
– CharBot discards items less frequently – slight performance boost

2020-01-23 : version 1.1.53 :
*error handling* “Pokemon Go not in focus”
– Some devices use a unique syntax. This update should fix the problem

2020-01-23 : version 1.1.52 :
*error handling*
File “<frozen CharBot>”, line 16202, in curveballCircle
TypeError: ‘NoneType’ object is not subscriptable
– CharBot will now work on devices that had this error – but will have to throw non-curveballs for now

2020-01-21 : version 1.1.51 :
– major compatibility fixes. More devices can now use CharBot without errors
– extended the free trial. The trial now expires on the 30th of this month

2020-01-15 : version 1.1.50 :
– major compatibility fixes. More devices can now use CharBot without errors
– added a new GUI

2020-01-12 : version 1.0.55 :
Patch might fix the following issue –
*bug* “‘[‘adb’, ‘shell’, ‘dumpsys’, ‘window’, ‘windows’, ‘|’, ‘grep’, ‘”‘mCurrentFocus’”]’ returned non zero exit status 1”

2020-01-12 : version 1.0.54 :
Patch might fix the following issues –
*bug* some phones were not throwing pokeballs
*issue* WHY IS CHARBOT TRYING TO EXIT POKEMON GO? This was not an error on CharBot’s part. It occurs because some gps spoofing apps have a setting that prevents the phone from taking screenshots while their app is running. You must disable that setting!

2020-01-11 : version 1.0.53 :
Patch fixes the following issues –
*bug fix* [temporary] “could not open /dev/input/event0, Permission denied…” – we are not sure what is causing this error for some phones. Charbot will throw non-curve balls on these devices until we figure out what is happening.
*bug fix* phones with low RAM can now catch pokemon

2020-01-11 : version 1.0.52 :
Patch fixes the following issues –
– minor bug fixes.
– “AdbWinApi.DLL not found” – fixed – added the necessary dependencies that some phones need.
*bug fix* very rarely – bot gets stuck on the screen after catching a pokemon.

2020-01-10 : version 1.0.51 :
Patch fixes the following issues –
– added junk removal of unneeded files left behind after the bot is exited.
– added extra screenshot telling user how to start bot correctly.
– more stable and less likely to crash.
– slight performance increase.
*bug fix* some non-rooted android devices were not throwing balls at pokemon
*bug fix* devices with large screens were causing pokeballs to get stuck for pokemon that are close to the camera.
Continue to send any errors you get to support@charbot.me so that we can make this compatible for as many phones as possible.

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